Our Robots

Reefscape
2025
2025 was REEFSCAPESM The game involved two alliances of three teams competing to place "Coral" pieces of PVC pipe onto a "Reef" at various heights with different points depending on the height the "Coral" is placed. The Teams are also able to move pieces of "Algae" rubber balls and take them from the reef and score them into the barge.
Crescendo (E.D.D.)
2024

2024 was Crescendo. The game involves two alliances of three teams each competing to score "notes" where foam rings into either a high-goal "speaker" or a low-goal "amp" in hopes of scoring more points.
Charged Up (Doctor. Klaw)
2023

2023 is Charged Up.The game involves two alliances of three teams each completing to storage energy (Cones & Cubes) to charge up their communities.
Destination: Deep Space
2019

2019 was Destination: Deep Space. The game involves two alliances of three teams each competing to place hatch covers and rubber balls or “cargo” on rockets and cargo ships before returning to their hab platform to climb at the end of the match.
Rapid React (Kevin)
2022

2022 was Rapid React. The game involves two alliances of three teams each completing actions, shooting inflatable balls known as cargo into a central hub and climbing within their hangars at the end of the match.
Power Up
2018

2018 was Power Up. In this game, robots carrying milk crates must place them on scales, tipping them, to gain the advantage over the opposing team. Alliances can trade milk crates ( called power cubes ) for temporary power ups. At the end, robots can climb their tower on the balancing scale for additional points.
Infinite Recharge
2020

2020 was Infinite Recahrge. The game involves two alliances of three teams each competing to energize and activate the shield before the match ends and asteroids strike FIRST City
Steamworks (Speed Queen)
2017

2017 was Steamworks. In this game, robots score points by loading wiffleballs, ( fuel ) into a simulated boiler. The "boiler" generates "steam"into an airship in the middle of the field. They can also load gears into the airship to build pressure. To earn even more points, robots can hang on team-supplied ropes from the airship.
Stronghold (Proto Titan)
2016

2016 was STRONGHOLD. In this game, robots must defend their castle from the opposing teams. They can score points by launching balls into the towers and helping other robots move across the game field. At the end, they can score ranking points by climbing their respective tower.
Recycle Rush (FIFI)
2015

2015 was Recycle Rush. In this game, robots must collect totes & garbage cans from the landfill to earn points. Teams must stack totes and cans to earn the maximum amount of points. Human players can also throw pool noodles to lower the opposing teams score.
Aerial Assault
2014

2014 was Aerial Assault. In this game, robots take hold of 2' diameter exercise balls and launch them into goals to score. Goals can be marked "hot" for double points. Alliances can pass each other the ball via volleyball style over the middle truss for point bonuses.
Ultimate Ascent
2013

2013 was Ultimate Ascent. In this game, robots collect Frisbees & shoot them into goals of varying height. Teams can score bonus points at the end by climbing a pyramid.
Rebound Rumble
2012

2012 was Rebound Rumble. In this game, robots have to pick up basketballs & shoot them into their respective hoops. Teams can also score points with their alliance members, by balancing upon a see-saw located in the middle of the field.
Breakaway
2010

2010 was Breakaway. Robots direct soccer balls into goals, traverse "bumps" on the field, suspend themselves and each other on towers and or go through a tunnel located in the center of the field.
Logo Motion
2011

2011 was LOGO Motion. In this game, robots have to pick up inner tube game pieces & place them on racks to gain points. The inner tubes, shaped like the FIRST Logo, are made to commemorate artist Jack Kamen, who designed the FIRST logo.